Airport/Source/GameGui.c

738 lines
23 KiB
C

/* *************************************
* Includes
* *************************************/
#include "GameGui.h"
/* *************************************
* Defines
* *************************************/
#define NOTIFICATION_TIMER_LIMIT 5*TIMEBASE_1_SECOND // 5 seconds
#define BUBBLE_VIBRATION_TIMER_LIMIT TIMEBASE_1_SECOND >> 1 // Half a second
#define NOTIFICATION_BUFFER_SIZE 200
#define GAME_GUI_AIRCRAFT_DATA_MAX_PAGE 5
/* **************************************
* Structs and enums *
* *************************************/
enum
{
PAUSE_DIALOG_X = 92,
PAUSE_DIALOG_Y = 28,
PAUSE_DIALOG_W = 200,
PAUSE_DIALOG_H = 184,
PAUSE_DIALOG_R0 = 0,
PAUSE_DIALOG_R1 = PAUSE_DIALOG_R0,
PAUSE_DIALOG_R2 = 0,
PAUSE_DIALOG_R3 = PAUSE_DIALOG_R2,
PAUSE_DIALOG_G0 = NORMAL_LUMINANCE,
PAUSE_DIALOG_G1 = PAUSE_DIALOG_G0,
PAUSE_DIALOG_G2 = 0,
PAUSE_DIALOG_G3 = PAUSE_DIALOG_G2,
PAUSE_DIALOG_B0 = 40,
PAUSE_DIALOG_B1 = PAUSE_DIALOG_B0,
PAUSE_DIALOG_B2 = 0,
PAUSE_DIALOG_B3 = PAUSE_DIALOG_B2,
};
enum
{
NOTIFICATION_GSGPOLY4_R0 = 0,
NOTIFICATION_GSGPOLY4_R1 = NOTIFICATION_GSGPOLY4_R0,
NOTIFICATION_GSGPOLY4_R2 = 0,
NOTIFICATION_GSGPOLY4_R3 = NOTIFICATION_GSGPOLY4_R2,
NOTIFICATION_GSGPOLY4_G0 = NORMAL_LUMINANCE,
NOTIFICATION_GSGPOLY4_G1 = NOTIFICATION_GSGPOLY4_G0,
NOTIFICATION_GSGPOLY4_G2 = 0,
NOTIFICATION_GSGPOLY4_G3 = NOTIFICATION_GSGPOLY4_G2,
NOTIFICATION_GSGPOLY4_B0 = 40,
NOTIFICATION_GSGPOLY4_B1 = NOTIFICATION_GSGPOLY4_B0,
NOTIFICATION_GSGPOLY4_B2 = 0,
NOTIFICATION_GSGPOLY4_B3 = NOTIFICATION_GSGPOLY4_B2,
NOTIFICATION_GSGPOLY4_X0 = 16,
NOTIFICATION_GSGPOLY4_X1 = X_SCREEN_RESOLUTION - NOTIFICATION_GSGPOLY4_X0 - 16,
NOTIFICATION_GSGPOLY4_X2 = NOTIFICATION_GSGPOLY4_X0,
NOTIFICATION_GSGPOLY4_X3 = NOTIFICATION_GSGPOLY4_X1,
NOTIFICATION_GSGPOLY4_Y0 = Y_SCREEN_RESOLUTION - (64 + 8),
NOTIFICATION_GSGPOLY4_Y1 = NOTIFICATION_GSGPOLY4_Y0,
NOTIFICATION_GSGPOLY4_Y2 = Y_SCREEN_RESOLUTION - 8,
NOTIFICATION_GSGPOLY4_Y3 = NOTIFICATION_GSGPOLY4_Y2
};
enum
{
BUBBLE_SPRITE_X = 298,
BUBBLE_SPRITE_Y = 32,
BUBBLE_SPRITE_RAND_MIN = -3,
BUBBLE_SPRITE_RAND_MAX = 3,
NOTIFICATION_BUTTON_X = BUBBLE_SPRITE_X + 24,
NOTIFICATION_BUTTON_Y = BUBBLE_SPRITE_Y + 16
};
enum
{
CLOCK_X = 16,
CLOCK_Y = 16
};
enum
{
AIRCRAFT_DATA_GSGPOLY4_R0 = 0,
AIRCRAFT_DATA_GSGPOLY4_R1 = AIRCRAFT_DATA_GSGPOLY4_R0,
AIRCRAFT_DATA_GSGPOLY4_R2 = 0,
AIRCRAFT_DATA_GSGPOLY4_R3 = AIRCRAFT_DATA_GSGPOLY4_R2,
AIRCRAFT_DATA_GSGPOLY4_G0 = NORMAL_LUMINANCE,
AIRCRAFT_DATA_GSGPOLY4_G1 = AIRCRAFT_DATA_GSGPOLY4_G0,
AIRCRAFT_DATA_GSGPOLY4_G2 = 0,
AIRCRAFT_DATA_GSGPOLY4_G3 = AIRCRAFT_DATA_GSGPOLY4_G2,
AIRCRAFT_DATA_GSGPOLY4_B0 = 40,
AIRCRAFT_DATA_GSGPOLY4_B1 = AIRCRAFT_DATA_GSGPOLY4_B0,
AIRCRAFT_DATA_GSGPOLY4_B2 = 0,
AIRCRAFT_DATA_GSGPOLY4_B3 = AIRCRAFT_DATA_GSGPOLY4_B2,
AIRCRAFT_DATA_GSGPOLY4_X0 = (X_SCREEN_RESOLUTION >> 1) - 96,
AIRCRAFT_DATA_GSGPOLY4_X1 = (X_SCREEN_RESOLUTION >> 1) + 96,
AIRCRAFT_DATA_GSGPOLY4_X2 = AIRCRAFT_DATA_GSGPOLY4_X0,
AIRCRAFT_DATA_GSGPOLY4_X3 = AIRCRAFT_DATA_GSGPOLY4_X1,
AIRCRAFT_DATA_GSGPOLY4_Y0 = (Y_SCREEN_RESOLUTION >> 1) - 96,
AIRCRAFT_DATA_GSGPOLY4_Y1 = AIRCRAFT_DATA_GSGPOLY4_Y0,
AIRCRAFT_DATA_GSGPOLY4_Y2 = (Y_SCREEN_RESOLUTION >> 1) + 96,
AIRCRAFT_DATA_GSGPOLY4_Y3 = AIRCRAFT_DATA_GSGPOLY4_Y2,
};
enum
{
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R0 = NORMAL_LUMINANCE,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R1 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R2 = 0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R3 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R2,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G0 = NORMAL_LUMINANCE,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G1 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G2 = 0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G3 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G2,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B0 = NORMAL_LUMINANCE,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B1 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B2 = 0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B3 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B2,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP = 8,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0 = AIRCRAFT_DATA_GSGPOLY4_X0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1 = AIRCRAFT_DATA_GSGPOLY4_X1 - AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H = 32,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 = AIRCRAFT_DATA_GSGPOLY4_Y0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H,
AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3 = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2
};
enum
{
AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_DIRECTION_X = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X,
AIRCRAFT_DATA_DIRECTION_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y + AIRCRAFT_DATA_FLIGHT_GSGPOLY4_GAP,
AIRCRAFT_DATA_PASSENGERS_X = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X + 64,
AIRCRAFT_DATA_PASSENGERS_Y = AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y
};
enum
{
AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_X = 96,
AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_Y = 112,
AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_U = 44,
AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_V = 48,
AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_X = 280,
AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_Y = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_Y,
AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_U = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_U + 8,
AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_V = 48,
AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE = 8
};
enum
{
GAME_GUI_SECOND_DISPLAY_X = 384,
GAME_GUI_SECOND_DISPLAY_Y = 256,
GAME_GUI_SECOND_DISPLAY_TPAGE = 22,
};
/* **************************************
* Local prototypes *
* *************************************/
static void GameGuiPrepareNotificationString(TYPE_FLIGHT_DATA * ptrFlightData, uint8_t offset);
static void GameGuiShowAircraftData(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
/* **************************************
* Local variables *
* *************************************/
static GsSprite BubbleSpr;
static GsGPoly4 NotificationGPoly4;
static GsGPoly4 AircraftDataGPoly4;
static GsGPoly4 SelectedAircraftGPoly4;
static GsSprite ArrowsSpr;
static GsGPoly4 PauseRect;
static GsSprite SecondDisplay;
static char * GameFileList[] = {"cdrom:\\DATA\\SPRITES\\BUBBLE.TIM;1" ,
"cdrom:\\DATA\\FONTS\\FONT_1.FNT;1" ,
"cdrom:\\DATA\\SPRITES\\ARROWS.TIM;1" };
static void * GameFileDest[] = {(GsSprite*)&BubbleSpr ,
(TYPE_FONT*)&RadioFont ,
(GsSprite*)&ArrowsSpr };
static char strNotificationRequest[NOTIFICATION_BUFFER_SIZE];
void GameGuiInit(void)
{
LoadMenu( GameFileList,
GameFileDest,
sizeof(GameFileList) / sizeof(char*),
sizeof(GameFileDest) /sizeof(void*) );
PauseRect.x[0] = PAUSE_DIALOG_X;
PauseRect.x[1] = PAUSE_DIALOG_X + PAUSE_DIALOG_W;
PauseRect.x[2] = PAUSE_DIALOG_X;
PauseRect.x[3] = PAUSE_DIALOG_X + PAUSE_DIALOG_W;
PauseRect.y[0] = PAUSE_DIALOG_Y;
PauseRect.y[1] = PAUSE_DIALOG_Y;
PauseRect.y[2] = PAUSE_DIALOG_Y + PAUSE_DIALOG_H;
PauseRect.y[3] = PAUSE_DIALOG_Y + PAUSE_DIALOG_H;
PauseRect.r[0] = PAUSE_DIALOG_R0;
PauseRect.r[1] = PAUSE_DIALOG_R1;
PauseRect.r[2] = PAUSE_DIALOG_R2;
PauseRect.r[3] = PAUSE_DIALOG_R3;
PauseRect.b[0] = PAUSE_DIALOG_B0;
PauseRect.b[1] = PAUSE_DIALOG_B1;
PauseRect.b[2] = PAUSE_DIALOG_B2;
PauseRect.b[3] = PAUSE_DIALOG_B3;
PauseRect.g[0] = PAUSE_DIALOG_G0;
PauseRect.g[1] = PAUSE_DIALOG_G1;
PauseRect.g[2] = PAUSE_DIALOG_G2;
PauseRect.g[3] = PAUSE_DIALOG_G3;
PauseRect.attribute |= ENABLE_TRANS | TRANS_MODE(0);
}
void GameGuiAircraftNotificationRequest(TYPE_FLIGHT_DATA * ptrFlightData)
{
uint8_t i;
static uint16_t NotificationTimer;
static uint8_t FirstNotification;
bool first_entered = true;
if(GameStartupFlag == true)
{
// Set initial values to static variables
NotificationTimer = 0;
FirstNotification = 0;
}
for(i = FirstNotification; i < ptrFlightData->nAircraft ; i++)
{
if(ptrFlightData->NotificationRequest[i] == true)
{
// Prepare RGB data and (X,Y) coordinates for notification
// request rectangle.
NotificationGPoly4.r[0] = NOTIFICATION_GSGPOLY4_R0;
NotificationGPoly4.r[1] = NOTIFICATION_GSGPOLY4_R1;
NotificationGPoly4.r[2] = NOTIFICATION_GSGPOLY4_R2;
NotificationGPoly4.r[3] = NOTIFICATION_GSGPOLY4_R3;
NotificationGPoly4.g[0] = NOTIFICATION_GSGPOLY4_G0;
NotificationGPoly4.g[1] = NOTIFICATION_GSGPOLY4_G1;
NotificationGPoly4.g[2] = NOTIFICATION_GSGPOLY4_G2;
NotificationGPoly4.g[3] = NOTIFICATION_GSGPOLY4_G3;
NotificationGPoly4.b[0] = NOTIFICATION_GSGPOLY4_B0;
NotificationGPoly4.b[1] = NOTIFICATION_GSGPOLY4_B1;
NotificationGPoly4.b[2] = NOTIFICATION_GSGPOLY4_B2;
NotificationGPoly4.b[3] = NOTIFICATION_GSGPOLY4_B3;
NotificationGPoly4.attribute |= ENABLE_TRANS | TRANS_MODE(0);
NotificationGPoly4.x[0] = NOTIFICATION_GSGPOLY4_X0;
NotificationGPoly4.x[1] = NOTIFICATION_GSGPOLY4_X1;
NotificationGPoly4.x[2] = NOTIFICATION_GSGPOLY4_X2;
NotificationGPoly4.x[3] = NOTIFICATION_GSGPOLY4_X3;
NotificationGPoly4.y[0] = NOTIFICATION_GSGPOLY4_Y0;
NotificationGPoly4.y[1] = NOTIFICATION_GSGPOLY4_Y1;
NotificationGPoly4.y[2] = NOTIFICATION_GSGPOLY4_Y2;
NotificationGPoly4.y[3] = NOTIFICATION_GSGPOLY4_Y3;
/* dprintf("Notification timer: %d.\n",NotificationTimer); */
if(++NotificationTimer >= NOTIFICATION_TIMER_LIMIT)
{
// Reset timer and notification request for current aircraft
FirstNotification = 0;
NotificationTimer = 0;
ptrFlightData->NotificationRequest[i] = 0;
first_entered = true;
}
else
{
if(first_entered == true)
{
// Prepare string for new notification request only once
first_entered = false;
RadioFont.max_ch_wrap = 18;
RadioFont.flags |= FONT_WRAP_LINE;
GameGuiPrepareNotificationString(ptrFlightData, i);
}
// Keep information about last aircraft notified...
// so that it gets called on next cycle
FirstNotification = i;
GsSortGPoly4(&NotificationGPoly4);
FontPrintText( &RadioFont,
NotificationGPoly4.x[0] + 8,
NotificationGPoly4.y[0] + 8,
strNotificationRequest);
}
break;
}
}
}
bool GameGuiPauseDialog(TYPE_PLAYER * ptrPlayer)
{
GfxSaveDisplayData(&SecondDisplay);
DrawFBRect(0, 0, X_SCREEN_RESOLUTION, VRAM_H, 0, 0, 0);
while(GfxIsGPUBusy() == true);
do
{
if(ptrPlayer->PadKeySinglePress_Callback(PAD_CROSS) == true)
{
return true;
}
GfxSortSprite(&SecondDisplay);
GsSortGPoly4(&PauseRect);
GfxDrawScene_Slow();
}while(ptrPlayer->PadKeySinglePress_Callback(PAD_START) == false);
return false;
}
void GameGuiActiveAircraftList(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData)
{
uint8_t i;
uint8_t j = 0;
// Clear all pointers for aircraft data first.
// Then, rebuild aircraft list for player.
memset(ptrPlayer->ActiveAircraftList, 0, GAME_MAX_AIRCRAFT);
ptrPlayer->ActiveAircraft = 0;
for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
if( (ptrFlightData->State[i] != STATE_IDLE)
&&
(ptrFlightData->FlightDirection[i] & ptrPlayer->FlightDirection) )
{
ptrPlayer->ActiveAircraftList[j++] = i;
ptrPlayer->ActiveAircraft++;
}
}
}
void GameGuiActiveAircraftPage(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData)
{
while(ptrPlayer->ActiveAircraft < ptrPlayer->SelectedAircraft)
{
ptrPlayer->SelectedAircraft--;
}
while(ptrPlayer->ActiveAircraft < (uint8_t)(GAME_GUI_AIRCRAFT_DATA_MAX_PAGE * ptrPlayer->FlightDataPage) )
{
ptrPlayer->FlightDataPage--;
}
if(ptrPlayer->ShowAircraftData == true)
{
if(ptrPlayer->PadKeySinglePress_Callback(PAD_DOWN) == true)
{
if( ( (ptrPlayer->SelectedAircraft + 1) < ptrPlayer->ActiveAircraft)
&&
( (ptrPlayer->SelectedAircraft + 1) < ( (ptrPlayer->FlightDataPage + 1) * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE) ) )
{
ptrPlayer->SelectedAircraft++;
}
}
if(ptrPlayer->PadKeySinglePress_Callback(PAD_UP) == true)
{
if(ptrPlayer->SelectedAircraft > ( (ptrPlayer->FlightDataPage) * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE) )
{
ptrPlayer->SelectedAircraft--;
}
}
if(ptrPlayer->PadKeySinglePress_Callback(PAD_RIGHT) == true)
{
if(ptrPlayer->ActiveAircraft > (GAME_GUI_AIRCRAFT_DATA_MAX_PAGE * (ptrPlayer->FlightDataPage + 1) ) )
{
ptrPlayer->FlightDataPage++;
ptrPlayer->SelectedAircraft = ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE;
dprintf("Selected Aircraft = %d\n",ptrPlayer->SelectedAircraft);
}
}
if(ptrPlayer->PadKeySinglePress_Callback(PAD_LEFT) == true)
{
if(ptrPlayer->FlightDataPage != 0)
{
ptrPlayer->FlightDataPage--;
ptrPlayer->SelectedAircraft = ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE;
dprintf("Selected Aircraft = %d\n",ptrPlayer->SelectedAircraft);
}
}
}
}
void GameGuiAircraftList(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData)
{
short y_offset;
uint8_t page_aircraft;
if(ptrPlayer->ShowAircraftData == true)
{
// Prepare RGB data and (X,Y) coordinates for aircraft
// data list request rectangle.
AircraftDataGPoly4.r[0] = AIRCRAFT_DATA_GSGPOLY4_R0;
AircraftDataGPoly4.r[1] = AIRCRAFT_DATA_GSGPOLY4_R1;
AircraftDataGPoly4.r[2] = AIRCRAFT_DATA_GSGPOLY4_R2;
AircraftDataGPoly4.r[3] = AIRCRAFT_DATA_GSGPOLY4_R3;
AircraftDataGPoly4.g[0] = AIRCRAFT_DATA_GSGPOLY4_G0;
AircraftDataGPoly4.g[1] = AIRCRAFT_DATA_GSGPOLY4_G1;
AircraftDataGPoly4.g[2] = AIRCRAFT_DATA_GSGPOLY4_G2;
AircraftDataGPoly4.g[3] = AIRCRAFT_DATA_GSGPOLY4_G3;
AircraftDataGPoly4.b[0] = AIRCRAFT_DATA_GSGPOLY4_B0;
AircraftDataGPoly4.b[1] = AIRCRAFT_DATA_GSGPOLY4_B1;
AircraftDataGPoly4.b[2] = AIRCRAFT_DATA_GSGPOLY4_B2;
AircraftDataGPoly4.b[3] = AIRCRAFT_DATA_GSGPOLY4_B3;
AircraftDataGPoly4.attribute |= ENABLE_TRANS | TRANS_MODE(0);
AircraftDataGPoly4.x[0] = AIRCRAFT_DATA_GSGPOLY4_X0;
AircraftDataGPoly4.x[1] = AIRCRAFT_DATA_GSGPOLY4_X1;
AircraftDataGPoly4.x[2] = AIRCRAFT_DATA_GSGPOLY4_X2;
AircraftDataGPoly4.x[3] = AIRCRAFT_DATA_GSGPOLY4_X3;
AircraftDataGPoly4.y[0] = AIRCRAFT_DATA_GSGPOLY4_Y0;
AircraftDataGPoly4.y[1] = AIRCRAFT_DATA_GSGPOLY4_Y1;
AircraftDataGPoly4.y[2] = AIRCRAFT_DATA_GSGPOLY4_Y2;
AircraftDataGPoly4.y[3] = AIRCRAFT_DATA_GSGPOLY4_Y3;
GsSortGPoly4(&AircraftDataGPoly4);
if(ptrPlayer->ActiveAircraft != 0)
{
SelectedAircraftGPoly4.r[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R0;
SelectedAircraftGPoly4.r[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R1;
SelectedAircraftGPoly4.r[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R2;
SelectedAircraftGPoly4.r[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_R3;
SelectedAircraftGPoly4.g[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G0;
SelectedAircraftGPoly4.g[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G1;
SelectedAircraftGPoly4.g[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G2;
SelectedAircraftGPoly4.g[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_G3;
SelectedAircraftGPoly4.b[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B0;
SelectedAircraftGPoly4.b[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B1;
SelectedAircraftGPoly4.b[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B2;
SelectedAircraftGPoly4.b[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_B3;
SelectedAircraftGPoly4.attribute |= ENABLE_TRANS | TRANS_MODE(0);
SelectedAircraftGPoly4.x[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X0;
SelectedAircraftGPoly4.x[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X1;
SelectedAircraftGPoly4.x[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X2;
SelectedAircraftGPoly4.x[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_X3;
page_aircraft = (ptrPlayer->SelectedAircraft) - (ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE);
y_offset = (short)(page_aircraft * AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H);
/*dprintf("ptrPlayer->ActiveAircraft = %d\n",ptrPlayer->ActiveAircraft);
dprintf("ptrPlayer->SelectedAircraft = %d\n",ptrPlayer->SelectedAircraft);
dprintf("ptrPlayer->FlightDataPage = %d\n",ptrPlayer->FlightDataPage);
dprintf("y_offset = %d\n",y_offset);*/
SelectedAircraftGPoly4.y[0] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y0 + y_offset;
SelectedAircraftGPoly4.y[1] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y1 + y_offset;
SelectedAircraftGPoly4.y[2] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y2 + y_offset;
SelectedAircraftGPoly4.y[3] = AIRCRAFT_DATA_FLIGHT_GSGPOLY4_Y3 + y_offset;
GsSortGPoly4(&SelectedAircraftGPoly4);
if(ptrPlayer->ActiveAircraft > (GAME_GUI_AIRCRAFT_DATA_MAX_PAGE * (ptrPlayer->FlightDataPage + 1) ) )
{
ArrowsSpr.x = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_X;
ArrowsSpr.y = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_Y;
ArrowsSpr.attribute |= GFX_1HZ_FLASH;
ArrowsSpr.u = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_U;
ArrowsSpr.v = AIRCRAFT_DATA_FLIGHT_RIGHT_ARROW_V;
ArrowsSpr.w = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
ArrowsSpr.h = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
GfxSortSprite(&ArrowsSpr);
}
if(ptrPlayer->FlightDataPage != 0)
{
ArrowsSpr.x = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_X;
ArrowsSpr.y = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_Y;
ArrowsSpr.attribute |= GFX_1HZ_FLASH;
ArrowsSpr.u = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_U;
ArrowsSpr.v = AIRCRAFT_DATA_FLIGHT_LEFT_ARROW_V;
ArrowsSpr.w = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
ArrowsSpr.h = AIRCRAFT_DATA_FLIGHT_ARROWS_SIZE;
GfxSortSprite(&ArrowsSpr);
}
GameGuiShowAircraftData(ptrPlayer, ptrFlightData);
}
else
{
FontPrintText( &SmallFont,
AIRCRAFT_DATA_GSGPOLY4_X0 +
( (AIRCRAFT_DATA_GSGPOLY4_X1 - AIRCRAFT_DATA_GSGPOLY4_X0) >> 2),
AIRCRAFT_DATA_GSGPOLY4_Y0 +
( (AIRCRAFT_DATA_GSGPOLY4_Y2 - AIRCRAFT_DATA_GSGPOLY4_Y0) >> 1),
"No flights!" );
}
}
}
void GameGuiBubble(TYPE_FLIGHT_DATA * ptrFlightData)
{
uint8_t i;
static uint16_t BubbleVibrationTimer;
static uint8_t FirstNotification;
bool AtLeastOneEnabled = false;
if(GameStartupFlag == true)
{
// Set initial values to static variables
BubbleVibrationTimer = 0;
FirstNotification = 0;
}
for(i = FirstNotification ; i < ptrFlightData->nAircraft ; i++)
{
if(ptrFlightData->NotificationRequest[i] != 0)
{
AtLeastOneEnabled = true;
BubbleSpr.x = BUBBLE_SPRITE_X;
BubbleSpr.y = BUBBLE_SPRITE_Y;
if(BubbleVibrationTimer >= BUBBLE_VIBRATION_TIMER_LIMIT)
{
// Reset timer and notification request for current aircraft
if(ptrFlightData->NotificationRequest[i] == 0)
{
FirstNotification = 0;
BubbleVibrationTimer = 0;
}
}
else
{
BubbleSpr.x += SystemRand(BUBBLE_SPRITE_RAND_MIN,BUBBLE_SPRITE_RAND_MAX);
BubbleSpr.y += SystemRand(BUBBLE_SPRITE_RAND_MIN,BUBBLE_SPRITE_RAND_MAX);
// Keep information about last aircraft notified...
// so that it gets called on next cycle
FirstNotification = i;
BubbleVibrationTimer++;
}
GfxSortSprite(&BubbleSpr);
FontSetFlags(&SmallFont, FONT_CENTERED);
FontPrintText(&SmallFont,BubbleSpr.x + 8 , BubbleSpr.y + 2, "%d", ptrFlightData->ActiveAircraft);
GfxDrawButton(NOTIFICATION_BUTTON_X, NOTIFICATION_BUTTON_Y, PAD_CIRCLE);
break;
}
}
if(AtLeastOneEnabled == false)
{
FirstNotification = 0;
BubbleVibrationTimer = 0;
}
//dprintf("Bubble timer: %d\n",BubbleVibrationTimer);
}
void GameGuiPrepareNotificationString(TYPE_FLIGHT_DATA * ptrFlightData, uint8_t offset)
{
memset(strNotificationRequest,0,NOTIFICATION_BUFFER_SIZE);
strncat( strNotificationRequest,
ptrFlightData->strFlightNumber[offset],
strlen(ptrFlightData->strFlightNumber[offset]) );
strcat(strNotificationRequest, " request for ");
switch(ptrFlightData->FlightDirection[offset])
{
case DEPARTURE:
strcat(strNotificationRequest, "departure");
break;
case ARRIVAL:
strcat(strNotificationRequest, "approach");
break;
}
strcat(strNotificationRequest, ".");
}
void GameGuiClock(uint8_t hour, uint8_t min)
{
static char strClock[6]; // HH:MM + \0 (6 characters needed)
if(GameStartupFlag || System1SecondTick() == true)
{
memset(strClock, 0, 6);
snprintf(strClock,6,"%02d:%02d",hour, min);
}
RadioFont.flags = FONT_NOFLAGS;
RadioFont.max_ch_wrap = 0;
FontPrintText(&RadioFont,CLOCK_X,CLOCK_Y,strClock);
}
void GameGuiShowAircraftData(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData)
{
uint8_t init_flight = ptrPlayer->FlightDataPage * GAME_GUI_AIRCRAFT_DATA_MAX_PAGE;
uint8_t i;
uint8_t j;
FontSetFlags(&SmallFont,FONT_NOFLAGS);
for(i = init_flight ; i < ptrPlayer->ActiveAircraft ; i++)
{
j = i - init_flight;
if(j >= GAME_GUI_AIRCRAFT_DATA_MAX_PAGE)
{
break;
}
FontPrintText( &SmallFont,
AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_X,
AIRCRAFT_DATA_FLIGHT_NUMBER_TEXT_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
ptrFlightData->strFlightNumber[i] );
switch(ptrFlightData->FlightDirection[i])
{
case ARRIVAL:
FontPrintText( &SmallFont,
AIRCRAFT_DATA_DIRECTION_X,
AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Arrival" );
break;
case DEPARTURE:
FontPrintText( &SmallFont,
AIRCRAFT_DATA_DIRECTION_X,
AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Departure" );
break;
default:
break;
}
FontSetFlags(&SmallFont, FONT_2HZ_FLASH);
switch(ptrFlightData->State[i])
{
case STATE_FINAL:
FontPrintText( &SmallFont,
AIRCRAFT_DATA_DIRECTION_X + 88,
AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Landing" );
break;
case STATE_TAXIING:
FontPrintText( &SmallFont,
AIRCRAFT_DATA_DIRECTION_X + 88,
AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Taxiing" );
break;
case STATE_LANDED:
FontPrintText( &SmallFont,
AIRCRAFT_DATA_DIRECTION_X + 88,
AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Arrived" );
break;
case STATE_PARKED:
FontPrintText( &SmallFont,
AIRCRAFT_DATA_DIRECTION_X + 88,
AIRCRAFT_DATA_DIRECTION_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"Parked" );
break;
default:
break;
}
FontSetFlags(&SmallFont, FONT_NOFLAGS);
FontPrintText( &SmallFont,
AIRCRAFT_DATA_PASSENGERS_X,
AIRCRAFT_DATA_PASSENGERS_Y + (AIRCRAFT_DATA_FLIGHT_GSGPOLY4_H * j),
"%d pax.",
ptrFlightData->Passengers[i] );
}
}