Airport/Source/Aircraft.c

398 lines
10 KiB
C

/* *************************************
* Includes
* *************************************/
#include "Aircraft.h"
/* *************************************
* Defines
* *************************************/
#define AIRCRAFT_SPEED_TABLE_SIZE 8
#define AIRCRAFT_SIZE 16
/* *************************************
* Structs and enums
* *************************************/
enum
{
AIRCRAFT_SPRITE_SIZE = 24,
AIRCRAFT_SPRITE_VRAM_X = 800,
AIRCRAFT_SPRITE_VRAM_Y = 304,
};
enum
{
PHX_LIVERY_CLUT_X = 384,
PHX_LIVERY_CLUT_Y = 497,
};
typedef enum t_aircraftSpeeds
{
AIRCRAFT_SPEED_IDLE = 0,
AIRCRAFT_SPEED_TAXIING,
AIRCRAFT_SPEED_APPROACH,
AIRCRAFT_SPEED_TAKEOFF,
AIRCRAFT_SPEED_DESCENT,
}AIRCRAFT_SPEEDS;
/* *************************************
* Local variables
* *************************************/
static TYPE_AIRCRAFT_DATA AircraftData[GAME_MAX_AIRCRAFT];
static uint8_t AircraftIndex;
static GsSprite AircraftSpr;
static TYPE_ISOMETRIC_POS AircraftCenterIsoPos;
static TYPE_CARTESIAN_POS AircraftCenterPos;
static char * AircraftLiveryNamesTable[] = {"PHX", NULL};
static AIRCRAFT_LIVERY AircraftLiveryTable[] = {AIRCRAFT_LIVERY_0, AIRCRAFT_LIVERY_UNKNOWN};
static const fix16_t AircraftSpeedsTable[] = { 0 /* IDLE */ ,
0x3333 /* TAXIING */ ,
0x00010000 /* APPROACH */ ,
0x20000 /* TAKEOFF */ ,
0x8000 /* DESCENT */ };
/* *************************************
* Local prototypes
* *************************************/
static void AircraftDirection(TYPE_AIRCRAFT_DATA* ptrAircraft);
static AIRCRAFT_LIVERY AircraftLiveryFromFlightNumber(char * strFlightNumber);
static void AircraftAttitude(TYPE_AIRCRAFT_DATA* ptrAircraft);
static void AircraftUpdateSpriteFromData(TYPE_AIRCRAFT_DATA* ptrAircraft);
void AircraftInit(void)
{
bzero(AircraftData, GAME_MAX_AIRCRAFT * sizeof(TYPE_AIRCRAFT_DATA));
AircraftIndex = 0;
AircraftSpr.x = 0;
AircraftSpr.y = 0;
AircraftSpr.attribute = COLORMODE(COLORMODE_8BPP);
AircraftSpr.cx = PHX_LIVERY_CLUT_X;
AircraftSpr.cy = PHX_LIVERY_CLUT_Y;
AircraftSpr.w = AIRCRAFT_SPRITE_SIZE;
AircraftSpr.h = AIRCRAFT_SPRITE_SIZE;
/*AircraftSpr.tpage = 28;
AircraftSpr.u = 64;
AircraftSpr.v = 48;*/
GfxTPageOffsetFromVRAMPosition(&AircraftSpr, AIRCRAFT_SPRITE_VRAM_X, AIRCRAFT_SPRITE_VRAM_Y);
AircraftCenterIsoPos.x = AIRCRAFT_SIZE >> 1;
AircraftCenterIsoPos.y = AIRCRAFT_SIZE >> 1;
AircraftCenterIsoPos.z = 0;
AircraftCenterPos = GfxIsometricToCartesian(&AircraftCenterIsoPos);
}
bool AircraftAddNew( TYPE_FLIGHT_DATA * ptrFlightData,
uint8_t FlightDataIndex,
uint16_t * targets )
{
TYPE_AIRCRAFT_DATA* ptrAircraft = &AircraftData[AircraftIndex];
uint8_t level_columns = GameGetLevelColumns();
uint8_t i;
if(AircraftIndex >= GAME_MAX_AIRCRAFT)
{
dprintf("Exceeded maximum aircraft capacity!\n");
return false;
}
memcpy(ptrAircraft->Target, targets, sizeof(uint16_t) * AIRCRAFT_MAX_TARGETS);
ptrAircraft->TargetIdx = 0;
ptrAircraft->Livery = AircraftLiveryFromFlightNumber(ptrFlightData->strFlightNumber[FlightDataIndex]);
ptrAircraft->FlightDataIdx = FlightDataIndex;
if(ptrFlightData->FlightDirection[FlightDataIndex] == ARRIVAL)
{
ptrAircraft->IsoPos.x = 0;
ptrAircraft->IsoPos.y = targets[0] / level_columns;
ptrAircraft->IsoPos.y <<= TILE_SIZE_BIT_SHIFT;
ptrAircraft->IsoPos.y += TILE_SIZE >> 1; // Adjust to tile center
ptrAircraft->IsoPos.y = fix16_from_int(ptrAircraft->IsoPos.y);
ptrAircraft->IsoPos.z = targets[0] % level_columns;
ptrAircraft->IsoPos.z <<= TILE_SIZE_BIT_SHIFT - 1;
ptrAircraft->IsoPos.z = fix16_from_int(ptrAircraft->IsoPos.z);
ptrAircraft->Speed = AircraftSpeedsTable[AIRCRAFT_SPEED_APPROACH];
}
else if(ptrFlightData->FlightDirection[FlightDataIndex] == DEPARTURE)
{
ptrAircraft->IsoPos.x = GameGetXFromTile(ptrFlightData->Parking[FlightDataIndex]);
ptrAircraft->IsoPos.y = GameGetYFromTile(ptrFlightData->Parking[FlightDataIndex]);
ptrAircraft->IsoPos.z = 0;
}
ptrAircraft->State = ptrFlightData->State[FlightDataIndex];
dprintf("\nAircraft Data:\n");
dprintf("\tTargets:");
for(i = 0; i < AIRCRAFT_MAX_TARGETS; i++)
{
if(ptrAircraft->Target[i] == 0)
{
break;
}
dprintf(" %d", ptrAircraft->Target[i]);
}
dprintf("\nLivery: %d\n", ptrAircraft->Livery );
dprintf("Aircraft position: {%d, %d, %d}\n",
fix16_to_int(ptrAircraft->IsoPos.x),
fix16_to_int(ptrAircraft->IsoPos.y),
fix16_to_int(ptrAircraft->IsoPos.z) );
AircraftIndex++;
return true;
}
AIRCRAFT_LIVERY AircraftLiveryFromFlightNumber(char * strFlightNumber)
{
int32_t liveryIndex;
char strLivery[4];
memset(strLivery, 0, 4 * sizeof(char) );
strncpy(strLivery, strFlightNumber, 3);
liveryIndex = SystemIndexOfStringArray(strLivery, AircraftLiveryNamesTable);
if(liveryIndex == -1)
{
return AIRCRAFT_LIVERY_UNKNOWN;
}
return AircraftLiveryTable[liveryIndex];
}
void AircraftHandler(void)
{
TYPE_AIRCRAFT_DATA* ptrAircraft;
uint8_t i;
for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
ptrAircraft = &AircraftData[i];
if(ptrAircraft->State == STATE_IDLE)
{
continue;
}
AircraftDirection(ptrAircraft);
AircraftAttitude(ptrAircraft);
}
}
void AircraftRender(TYPE_PLAYER * ptrPlayer)
{
TYPE_AIRCRAFT_DATA* ptrAircraft;
TYPE_CARTESIAN_POS cartPos;
uint8_t i;
for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
ptrAircraft = &AircraftData[i];
if(ptrAircraft->State == STATE_IDLE)
{
continue;
}
cartPos = GfxIsometricFix16ToCartesian(&ptrAircraft->IsoPos);
// Aircraft position is referred to aircraft center
AircraftSpr.x = cartPos.x - (AircraftSpr.w >> 1);
AircraftSpr.y = cartPos.y - (AircraftSpr.h >> 1);
AircraftUpdateSpriteFromData(ptrAircraft);
CameraApplyCoordinatesToSprite(ptrPlayer, &AircraftSpr);
AircraftSpr.r = NORMAL_LUMINANCE;
AircraftSpr.g = NORMAL_LUMINANCE;
AircraftSpr.b = NORMAL_LUMINANCE;
GfxSortSprite(&AircraftSpr);
}
}
void AircraftDirection(TYPE_AIRCRAFT_DATA* ptrAircraft)
{
TYPE_ISOMETRIC_FIX16_POS targetPos;
if(ptrAircraft->Target[ptrAircraft->TargetIdx] == 0)
{
return;
}
targetPos.x = GameGetXFromTile(ptrAircraft->Target[ptrAircraft->TargetIdx]);
targetPos.y = GameGetYFromTile(ptrAircraft->Target[ptrAircraft->TargetIdx]);
targetPos.z = 0;
ptrAircraft->TargetReached = false;
if(targetPos.y == ptrAircraft->IsoPos.y)
{
if(targetPos.x > ptrAircraft->IsoPos.x)
{
ptrAircraft->Direction = AIRCRAFT_DIR_EAST;
ptrAircraft->IsoPos.x += ptrAircraft->Speed;
}
else if(targetPos.x < ptrAircraft->IsoPos.x)
{
ptrAircraft->Direction = AIRCRAFT_DIR_WEST;
ptrAircraft->IsoPos.x -= ptrAircraft->Speed;
}
else
{
ptrAircraft->TargetReached = true;
if(ptrAircraft->Target[++ptrAircraft->TargetIdx] == 0)
{
dprintf("All targets reached!\n");
GameTargetsReached(ptrAircraft->FlightDataIdx);
}
}
}
else if(targetPos.x == ptrAircraft->IsoPos.x)
{
if(targetPos.y > ptrAircraft->IsoPos.y)
{
ptrAircraft->Direction = AIRCRAFT_DIR_SOUTH;
ptrAircraft->IsoPos.y += ptrAircraft->Speed;
}
else if(targetPos.y < ptrAircraft->IsoPos.y)
{
ptrAircraft->Direction = AIRCRAFT_DIR_NORTH;
ptrAircraft->IsoPos.y -= ptrAircraft->Speed;
}
else
{
ptrAircraft->TargetReached = true;
if(ptrAircraft->Target[++ptrAircraft->TargetIdx] == 0)
{
dprintf("All targets reached!\n");
GameTargetsReached(ptrAircraft->FlightDataIdx);
}
}
}
}
void AircraftUpdateSpriteFromData(TYPE_AIRCRAFT_DATA* ptrAircraft)
{
switch(ptrAircraft->Livery)
{
case AIRCRAFT_LIVERY_0:
AircraftSpr.cx = PHX_LIVERY_CLUT_X;
AircraftSpr.cy = PHX_LIVERY_CLUT_Y;
break;
case AIRCRAFT_LIVERY_UNKNOWN:
// Fall through
default:
dprintf("Unknown livery %d!\n", ptrAircraft->Livery);
break;
}
// Reset TPAGE and {U, V} offset first.
GfxTPageOffsetFromVRAMPosition(&AircraftSpr, AIRCRAFT_SPRITE_VRAM_X, AIRCRAFT_SPRITE_VRAM_Y);
switch(ptrAircraft->Direction)
{
case AIRCRAFT_DIR_NORTH:
AircraftSpr.v += AircraftSpr.w;
AircraftSpr.attribute |= H_FLIP;
break;
case AIRCRAFT_DIR_SOUTH:
AircraftSpr.v += 0;
AircraftSpr.attribute |= H_FLIP;
break;
case AIRCRAFT_DIR_EAST:
AircraftSpr.v += 0;
AircraftSpr.attribute &= ~(H_FLIP);
break;
case AIRCRAFT_DIR_WEST:
AircraftSpr.v += AircraftSpr.w;
AircraftSpr.attribute &= ~(H_FLIP);
break;
}
}
void AircraftAttitude(TYPE_AIRCRAFT_DATA* ptrAircraft)
{
if(ptrAircraft->State == STATE_FINAL)
{
if(ptrAircraft->IsoPos.z > 0)
{
ptrAircraft->IsoPos.z -= AircraftSpeedsTable[AIRCRAFT_SPEED_DESCENT];
}
}
}
TYPE_ISOMETRIC_POS AircraftGetIsoPos(uint8_t FlightDataIdx)
{
// Aircraft position data is stored in fix16_t data type instead of "short" data type.
// So we must perform a conversion first for convenience.
TYPE_ISOMETRIC_POS retIsoPos;
TYPE_ISOMETRIC_FIX16_POS fix16IsoPos = AircraftFromFlightDataIndex(FlightDataIdx)->IsoPos;
retIsoPos.x = (short)fix16_to_int(fix16IsoPos.x);
retIsoPos.y = (short)fix16_to_int(fix16IsoPos.y);
retIsoPos.z = (short)fix16_to_int(fix16IsoPos.z);
return retIsoPos;
}
void AircraftAddTargets(TYPE_AIRCRAFT_DATA* ptrAircraft, uint16_t * targets)
{
memcpy(ptrAircraft->Target, targets, sizeof(uint16_t) * AIRCRAFT_MAX_TARGETS);
}
uint16_t AircraftGetTileFromFlightDataIndex(uint8_t index)
{
TYPE_ISOMETRIC_POS isoPos = AircraftGetIsoPos(index);
return GameGetTileFromIsoPosition(&isoPos);
}
TYPE_AIRCRAFT_DATA* AircraftFromFlightDataIndex(uint8_t index)
{
uint8_t i;
TYPE_AIRCRAFT_DATA* ptrAircraft;
for(i = 0; i < GAME_MAX_AIRCRAFT; i++)
{
ptrAircraft = &AircraftData[i];
if(ptrAircraft->FlightDataIdx == index)
{
return ptrAircraft;
}
}
return NULL;
}
void AircraftFromFlightDataIndexAddTargets(uint8_t index, uint16_t * targets)
{
AircraftAddTargets(AircraftFromFlightDataIndex(index), targets);
}