67cfc8b2c2
* Game.c: new prototypes GameGetParkingDirection() and GameGetRunwayDirection(). * Slight optimizations into GameRenderLevel(). * Added some comment headers into Gfx.c.
28 lines
709 B
C
28 lines
709 B
C
#ifndef PSXSDK_INTRO_HEADER__
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#define PSXSDK_INTRO_HEADER__
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/* *************************************
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* Includes
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* *************************************/
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#include "Global_Inc.h"
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/* *************************************
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* Defines
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*************************************/
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/* *************************************
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* Global prototypes
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* *************************************/
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void PSXSDKIntro(void);
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/* *************************************
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* Global variables
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* *************************************/
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extern GsSprite PsxDisk;
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extern GsSprite PSXSDKIntroFont;
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extern GsSprite GPL_Logo;
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extern GsSprite OpenSource_Logo;
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extern SsVag TrayClSnd;
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extern SsVag SpinDiskSnd;
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#endif //PSXSDK_INTRO_HEADER__
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