XaviDCR92
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fef6629d96
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* New LEVEL2.LVL was not being displayed correctly as I forgot to include the new tiles on Game.c.
* Some work done on runway exit detection, but still TODO.
* Minor change in LoadMenu.c.
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2017-12-29 02:57:40 +01:00 |
XaviDCR92
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f9f9924566
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* Reduced tileset sprite size from 64x64 to 64x48.
* Modified rendering functions to keep up with this size reduction.
* Sprites in TIM have been reordered inside VRAM.
* Other minor changes.
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2017-06-27 00:58:12 +02:00 |
XaviDCR92
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30b18fd262
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* Departure flights are not created if parking is busy.
* Available TILE_PARKING and TILE_HOLDING_RWY are showed in green.
* Fixed lock/unlock target logic.
* Added TILE_PARKING_2.
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2017-05-30 07:00:36 +02:00 |
Xavier Del Campo
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189ecf754d
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Initial commit
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2017-02-04 14:49:08 +01:00 |