Xavier Del Campo Romero
0fed5cc550
README.md: provide screenshots and explanation about prebuilt images
2021-08-14 01:11:47 +02:00
Xavier Del Campo Romero
d681cee797
Remove useless and obsolete documentation
2021-01-03 02:52:19 +01:00
XaviDCR92
4eaa6c091f
* Slight optimization: all comparations against true are now compared against != false.
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+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
2017-12-26 22:18:37 +01:00
XaviDCR92
56ed60ff3a
+ Added BIN/CUE image for non-CDDA mode.
2017-09-16 03:35:52 +02:00
XaviDCR92
69027a04e3
* Minor changes (spaces between "if"/"for"... instructions).
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+ Added output ELF file with debugging symbols for nocash.
2017-08-30 23:29:57 +02:00
XaviDCR92
bd23878d45
* Added font spacing parameter.
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* Removed obsolete, unused functions.
* Performance optimization: routines inside GameCalculations() were computating a big loop several times, so this has been modified so that loop is only performed once.
* Initial implementation for GameGetAircraftTilemap(). Still some work TODO.
2017-06-28 16:19:36 +02:00
XaviDCR92
f9f9924566
* Reduced tileset sprite size from 64x64 to 64x48.
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* Modified rendering functions to keep up with this size reduction.
* Sprites in TIM have been reordered inside VRAM.
* Other minor changes.
2017-06-27 00:58:12 +02:00
XaviDCR92
9ce310d847
* Updated.
2017-02-04 15:31:41 +01:00
Xavier Del Campo
189ecf754d
Initial commit
2017-02-04 14:49:08 +01:00