* IMASK is now accessed as volatile variable.
* Other minor changes.
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@ -151,7 +151,6 @@ static void GamePlayerAddWaypoint(TYPE_PLAYER* ptrPlayer);
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static void GamePlayerAddWaypoint_Ex(TYPE_PLAYER* ptrPlayer, uint16_t tile);
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static void GameGraphics(void);
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static void GameRenderLevel(TYPE_PLAYER* ptrPlayer);
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//static void GameLoadPilots(char* strPath);
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static void GameClock(void);
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static void GameClockFlights(uint8_t i);
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static void GameAircraftState(uint8_t i);
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@ -363,9 +363,10 @@ bool GfxSpriteFromFile(char* fname, GsSprite * spr)
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gfx_busy = true;
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GsImageFromTim(&gsi,SystemGetBufferAddress() );
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GsImageFromTim(&gsi, SystemGetBufferAddress() );
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GsSpriteFromImage(spr,&gsi,UPLOAD_IMAGE_FLAG);
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GsSpriteFromImage(spr, &gsi, UPLOAD_IMAGE_FLAG);
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gfx_busy = false;
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DEBUG_PRINT_VAR(spr->tpage);
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@ -456,13 +456,15 @@ void LoadMenuLoadFileList( char* fileList[], void* dest[],
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for(fileLoadedCount = 0; fileLoadedCount < szFileList ; fileLoadedCount++)
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{
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if(fileList[fileLoadedCount] == NULL)
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DEBUG_PRINT_VAR(fileLoadedCount);
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strCurrentFile = fileList[fileLoadedCount];
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if(strCurrentFile == NULL)
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{
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continue;
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}
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strCurrentFile = fileList[fileLoadedCount];
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x_increment = (short)(LOADING_BAR_WIDTH / szFileList);
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// Calculate new X position for loading menu plane sprite.
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@ -474,21 +476,21 @@ void LoadMenuLoadFileList( char* fileList[], void* dest[],
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//Serial_printf("Files %d / %d loaded. New plane X = %d.\n",fileLoadedCount,szFileList,LoadMenuPlaneSpr.x);
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// Backup original file path
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strncpy(aux_file_name,fileList[fileLoadedCount],100);
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strncpy(aux_file_name, strCurrentFile, 100);
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//We want to get file extension, so split into tokens
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strtok(fileList[fileLoadedCount],".;");
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extension = strtok(NULL,".;");
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strtok(strCurrentFile, ".;");
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extension = strtok(NULL, ".;");
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Serial_printf("File extension: .%s\n",extension);
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Serial_printf("File extension: .%s\n", extension);
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//Restore original file path in order to load file
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strncpy(fileList[fileLoadedCount],aux_file_name,100);
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strncpy(strCurrentFile, aux_file_name, 100);
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if(strncmp(extension,"TIM",3) == 0)
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{
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if(GfxSpriteFromFile(fileList[fileLoadedCount], dest[fileLoadedCount]) == false)
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if(GfxSpriteFromFile(strCurrentFile, dest[fileLoadedCount]) == false)
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{
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Serial_printf("Could not load image file \"%s\"!\n",fileList[fileLoadedCount]);
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Serial_printf("Could not load image file \"%s\"!\n", strCurrentFile);
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}
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}
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else if(strncmp(extension,"CLT",3) == 0)
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@ -498,30 +500,30 @@ void LoadMenuLoadFileList( char* fileList[], void* dest[],
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Serial_printf("WARNING: File %s linked to non-NULL destination pointer!\n", dest[fileLoadedCount]);
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}
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if(GfxCLUTFromFile(fileList[fileLoadedCount]) == false)
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if(GfxCLUTFromFile(strCurrentFile) == false)
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{
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Serial_printf("Could not load CLUT file \"%s\"!\n",fileList[fileLoadedCount]);
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Serial_printf("Could not load CLUT file \"%s\"!\n", strCurrentFile);
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}
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}
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else if(strncmp(extension,"VAG",3) == 0)
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{
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if(SfxUploadSound(fileList[fileLoadedCount], dest[fileLoadedCount]) == false)
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if(SfxUploadSound(strCurrentFile, dest[fileLoadedCount]) == false)
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{
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Serial_printf("Could not load sound file \"%s\"!\n",fileList[fileLoadedCount]);
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Serial_printf("Could not load sound file \"%s\"!\n", strCurrentFile);
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}
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}
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else if(strncmp(extension,"FNT",3) == 0)
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{
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if(FontLoadImage(fileList[fileLoadedCount], dest[fileLoadedCount]) == false)
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if(FontLoadImage(strCurrentFile, dest[fileLoadedCount]) == false)
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{
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Serial_printf("Could not load font file \"%s\"!\n",fileList[fileLoadedCount]);
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Serial_printf("Could not load font file \"%s\"!\n", strCurrentFile);
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}
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}
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else if(strncmp(extension,"PLT",3) == 0)
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{
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if(PltParserLoadFile(fileList[fileLoadedCount], dest[fileLoadedCount]) == false)
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if(PltParserLoadFile(strCurrentFile, dest[fileLoadedCount]) == false)
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{
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Serial_printf("Could not load pilots file \"%s\"!\n",fileList[fileLoadedCount]);
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Serial_printf("Could not load pilots file \"%s\"!\n", strCurrentFile);
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}
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}
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else
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@ -3,6 +3,7 @@ DEFINE= -DFIXMATH_FAST_SIN -D_PAL_MODE_
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DEFINE += -DPSXSDK_DEBUG
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DEFINE += -DNO_CDDA
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DEFINE += -DNO_INTRO
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#DEFINE += -DSERIAL_INTERFACE
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PSXSDK_PATH = /usr/local/psxsdk
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LIBS= -lfixmath
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@ -19,7 +19,7 @@
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#define END_STACK_PATTERN (uint32_t) 0x18022015
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#define BEGIN_STACK_ADDRESS (uint32_t*) 0x801FFF00
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#define STACK_SIZE 0x1000
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#define I_MASK (*(unsigned int*)0x1F801074)
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#define I_MASK (*(volatile unsigned int*)0x1F801074)
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/* *************************************
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* Local Prototypes
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@ -558,6 +558,11 @@ void SystemWaitCycles(uint32_t cycles)
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uint32_t SystemRand(uint32_t min, uint32_t max)
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{
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if(rand_seed == false)
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{
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Serial_printf("Warning: calling rand() before srand()\n");
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}
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return rand() % (max - min + 1) + min;
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}
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